Chapter 1: Design for behaviour, not screens, lesson 5 of 6

Test your skills

Check what you learned in chapter 1. Six rounds: the key words, met in new moments, then all four lessons at once on a city bus app. One score at the end.

By 1 min read, 20 min of exercises

You have learned four things in this chapter. This lesson checks them, in six rounds.

The first five are the key words. You meet each one in a new moment, not the one you learned it in. The last round uses all four lessons at once, on a product you haven’t seen. You get one score at the end, and you can try again.

Six rounds, one score

Skills test

33 questions in 6 rounds. Answer each one, then check it. Your score comes at the end.

Round 1 of 6

Which word fits?

Each one is a moment from a recipe app. Pick the word that fits the gap.

Question 1 of 10

Maya thinks the heart button adds a recipe to her shopping list. It only saves it to Favourites. Her   is wrong.

Tap a word, or drag it into the gap. Then check it.

Question 2 of 10

Nobody complains, but half the people who open a recipe leave within ten seconds. Leaving is a   too.

Tap a word, or drag it into the gap. Then check it.

Question 3 of 10

Everything Maya does, feels and remembers, from her first search to the last dinner, is her  .

Tap a word, or drag it into the gap. Then check it.

Question 4 of 10

An AI tool writes ten personas for the recipe app in a minute. Each persona is an  .

Tap a word, or drag it into the gap. Then check it.

Question 5 of 10

Which of those ten personas is true, and which one matters for the next release? Deciding that is your  .

Tap a word, or drag it into the gap. Then check it.

Question 6 of 10

Over coffee, Maya admits she lies about her cooking skills on the sign-up form. She told you, and not the form, because of  .

Tap a word, or drag it into the gap. Then check it.

Question 7 of 10

Testers loved how the app felt, but nobody cooked a meal with it. Remember the  .

Tap a word, or drag it into the gap. Then check it.

Question 8 of 10

The app's log keeps every tap on Undo. Each undo is a   you can count later.

Tap a word, or drag it into the gap. Then check it.

Question 9 of 10

One person tells you the kitchen timer is too quiet. That is  : a good place to start, but not proof.

Tap a word, or drag it into the gap. Then check it.

Question 10 of 10

You count how many people turn the timer volume up. That count is  : what people did, not what they said.

Tap a word, or drag it into the gap. Then check it.

See the answers
  • mental model: It's what she believes the app does, and how she thinks it works.
  • behaviour: It's something people do that you can see, even when it's leaving.
  • user experience: User experience is all of it, not only the screens.
  • artefact: It's something UX work makes. AI made it cheap.
  • judgement: Deciding what is true and what matters is yours, even when AI helps.
  • trust: People tell hard truths to someone they trust, not to a form.
  • experience machine: A good feeling and a finished task are not the same thing.
  • trace: A trace is something an action leaves behind, that you can find later.
  • one story: It's one person's report. Start there, then look for more.
  • evidence: Evidence is what people did, that you can see or count.

Round 2 of 6

Frustration, motivation or aspiration?

Sam uses a fitness app. Put each card in its group.

Card 1 of 4

The app logs me out, so I type my password every single time.

Drag the card to a group, or tap a group. Then check it.

Card 2 of 4

I want to be someone who keeps fit, even in a busy week.

Drag the card to a group, or tap a group. Then check it.

Card 3 of 4

I want to see today's workout marked as done.

Drag the card to a group, or tap a group. Then check it.

Card 4 of 4

I lose my place in the video every time a message comes in.

Drag the card to a group, or tap a group. Then check it.

See the answers
  • Frustration: The app logs me out, so I type my password every single time.
  • Aspiration: I want to be someone who keeps fit, even in a busy week.
  • Motivation: I want to see today's workout marked as done.
  • Frustration: I lose my place in the video every time a message comes in.

Round 3 of 6

Goal, task or workaround?

Maya cooks with a recipe app. Put each card in its group.

Card 1 of 4

She takes a photo of the ingredients, because the app hides them while she cooks.

Drag the card to a group, or tap a group. Then check it.

Card 2 of 4

She wants a healthy dinner on the table by 7.

Drag the card to a group, or tap a group. Then check it.

Card 3 of 4

She searches for quick pasta recipes.

Drag the card to a group, or tap a group. Then check it.

Card 4 of 4

She sets a timer on her phone, because the app's timer stops when the screen locks.

Drag the card to a group, or tap a group. Then check it.

See the answers
  • Workaround: She takes a photo of the ingredients, because the app hides them while she cooks.
  • Goal: She wants a healthy dinner on the table by 7.
  • Task: She searches for quick pasta recipes.
  • Workaround: She sets a timer on her phone, because the app's timer stops when the screen locks.

Round 4 of 6

Slip, mistake, or one of the two gaps?

Still Maya. Put each card in its group.

Card 1 of 4

She wants to change the recipe to serve 2, but can't find where.

Drag the card to a group, or tap a group. Then check it.

Card 2 of 4

She means to tap Save, but taps Delete, which sits right next to it.

Drag the card to a group, or tap a group. Then check it.

Card 3 of 4

She taps Add to list. Nothing changes, so she can't tell if it worked.

Drag the card to a group, or tap a group. Then check it.

Card 4 of 4

She deletes a recipe she thinks she won't need. Next week, she wants it.

Drag the card to a group, or tap a group. Then check it.

See the answers
  • How do I do this?: She wants to change the recipe to serve 2, but can't find where.
  • Slip: She means to tap Save, but taps Delete, which sits right next to it.
  • Did it work?: She taps Add to list. Nothing changes, so she can't tell if it worked.
  • Mistake: She deletes a recipe she thinks she won't need. Next week, she wants it.

Round 5 of 6

How strong is the proof?

Leo wants to know if the bus app's Buy button is hard to find. Put this proof in order, from weakest to strongest.

Weakest proof

  1. The app's log shows 4 in 10 riders open the menu before they find Buy.
  2. Leo thinks the Buy button is hard to find.
  3. Leo moved the button, and now fewer riders open the menu first.
  4. One rider tells Leo she couldn't find the Buy button.
  5. Leo watched 5 riders. 3 of them looked around before they tapped Buy.

Strongest proof

Drag a card up or down, or use its arrows. Then check your order.

See the right order
  1. Opinion: Leo thinks the Buy button is hard to find.
  2. One story: One rider tells Leo she couldn't find the Buy button.
  3. What you saw: Leo watched 5 riders. 3 of them looked around before they tapped Buy.
  4. What you counted: The app's log shows 4 in 10 riders open the menu before they find Buy.
  5. A fair test: Leo moved the button, and now fewer riders open the menu first.

Round 6 of 6

Use it all on a new case

6 questions on a product you haven't seen in this chapter. Say how sure you are each time.

Leo runs a city bus app. People buy a ticket in the app, then show it to the driver. Leo's team found three things.

  • Many people buy a ticket, then buy a second one less than two minutes later.
  • Some people take a screenshot of their ticket before they get on the bus.
  • In a survey, 9 out of 10 people said the app is easy to use.

Question 1 of 6

A rider says: "I want to look like I know what I'm doing when I get on the bus." Which is that?
How sure are you?

See the answer

An aspiration. It is about who they want to be, not today's task. That is an aspiration. Reread: Frustration, motivation, aspiration, in lesson 1.1

Question 2 of 6

Which is the best proof that people struggle to buy a ticket?
How sure are you?

See the answer

Many people buy a second ticket two minutes later. It is what people did, counted across everyone. The survey is only what people said. Reread: Not all evidence is equal, in lesson 1.2

Question 3 of 6

Riders take a screenshot of their ticket before they get on. What is the screenshot?
How sure are you?

See the answer

A workaround. They made their own way around a problem. Maybe the app is slow, or there is no signal at the stop. Reread: The teacher who copied his class’s code by hand, in lesson 1.3

Question 4 of 6

A rider taps Buy and sees a spinning wheel. They can't tell if they paid, so they tap Buy again. Where are they stuck?
How sure are you?

See the answer

The gap in knowing: they can't tell if it worked. They did the right thing. What they can't tell is whether it worked. That is the gap in knowing. Reread: The two gaps, in lesson 1.3

Question 5 of 6

A rider means to buy an adult ticket but taps Child by accident. Is that a slip or a mistake?
How sure are you?

See the answer

A slip. The plan was right. The tap was wrong. That is a slip. Reread: Slips and mistakes, in lesson 1.3

Question 6 of 6

Leo wants to know why people take screenshots. What should the team do first?
How sure are you?

See the answer

Talk to a few riders at a bus stop. The reason lives with the riders. AI can't stand at the stop and ask why. A pop-up treats the sign as if it were the problem. Reread: What got cheap, and what didn’t, in lesson 1.4

Done

Your score

    Portrait of Shirish Shikhrakar

    Written by

    Shirish Shikhrakar

    Shirish is a Google-certified UX designer and UX engineer based in Kathmandu, Nepal. He started as a software developer, moved into product design for Silicon Valley startups, and has taught UX foundations to hundreds of designers since 2019.