Free course, six lessons, about one week

Free UX Course: Skills that AI cannot replace

AI already makes the screens. It cannot tell you who they are for, what they actually do, or why the good-looking one still fails. That judgement is the job now, and it is the part nobody is automating.

No email, no signup, nothing to buy. Lesson 1 opens in the next click.

The fundamentals

The elements and principles of design, with real interfaces as examples. Balance, contrast, emphasis, hierarchy, white space, Gestalt and more. Free to read, in any order, no course required.

  1. 11 Gestalt Principles of Design
  2. Alignment Principle in Design: Importance & Examples [Infographics]
  3. Balance Principle of Design
  4. Color Theory in Design
  5. Contrast Principle of Design
  6. Emphasis Principle of Design
  7. Gestalt: Closure
  8. Gestalt: Common Fate
  9. Gestalt: Common Region
  10. Gestalt: Continuation
  11. Gestalt: Figure-ground Relationship
  12. Gestalt: Proximity
  13. Gestalt: Similarity
  14. Gestalt: Symmetry
  15. Hierarchy Principle of Design
  16. Legibility vs Readability: What distinguishes them?
  17. Line in Design: Types & Examples
  18. Movement Principle of Design
  19. Negative Space vs White Space
  20. Pattern in Design
  21. Point in design
  22. Proportion Principle of Design
  23. Repetition Principle of Design
  24. Rhythm Principle of Design
  25. Rule of Thirds: What is it and how to use it?
  26. Scale in Design
  27. Texture In Design: Types & Importance
  28. The 11 Principles of Design and Art
  29. The 7 Elements of Design and Art
  30. Unity Principle of Design
  31. Variety Principle of Design
  32. Wabi-sabi: Exploring the Design Principle of Imperfection
  33. White space in Design

All 60 articles

Why this exists

I started this site in 2019 as bestDesignTrend, mostly to write down answers to design-tool problems that were annoying to find. Readers kept asking to be taught UX instead, so the writing moved to the foundations: the elements and principles of design first, then the mindset that separates UX from UI.

AI can produce screens, personas and research reports in seconds. It cannot tell you whether any of it is true. That is the whole reason the course exists. Knowing what frustrates people, what moves them toward a milestone, and what they keep coming back for is learned, not generated.

Everything here comes out of working product design, with real interfaces as the examples. Nothing is gated and nothing is for sale.

Shirish ShikhrakarUX Engineer and Designer