Free course, six lessons, about one week

Free UX Course: Skills that AI cannot replace

AI already makes the screens. It cannot tell you who they are for, what they actually do, or why the good-looking one still fails. That judgement is the job now, and it is the part nobody is automating.

No email, no signup, nothing to buy. Lesson 1 opens in the next click.

The fundamentals

The elements and principles of design, with real interfaces as examples. Balance, contrast, emphasis, hierarchy, white space, Gestalt and more. Free to read, in any order, no course required.

  1. 7 Gestalt Principles of Design
  2. Alignment Principle in Design: Importance & Examples [Infographics]
  3. Balance Principle of Design
  4. Contrast Principle of Design
  5. Emphasis Principle of Design
  6. Gestalt: Closure
  7. Gestalt: Common Fate
  8. Gestalt: Continuation
  9. Gestalt: Figure-ground Relationship
  10. Gestalt: Proximity
  11. Gestalt: Similarity
  12. Gestalt: Symmetry
  13. Hierarchy Principle of Design
  14. Legibility vs Readability: What distinguishes them?
  15. Line in Design: Types & Examples
  16. Movement Principle of Design
  17. Point in design
  18. Proportion Principle of Design
  19. Repetition Principle of Design
  20. Rhythm Principle of Design
  21. Rule of Thirds: What is it and how to use it?
  22. Texture In Design: Types & Importance
  23. The 11 Principles of Design and Art
  24. The 7 Elements of Design and Art
  25. Unity Principle of Design
  26. Variety Principle of Design
  27. Wabi-sabi: Exploring the Design Principle of Imperfection
  28. White space in Design

All 55 articles

Why this exists

I started this site in 2019 as bestDesignTrend, mostly to write down answers to design-tool problems that were annoying to find. Readers kept asking to be taught UX instead, so the writing moved to the foundations: the elements and principles of design first, then the mindset that separates UX from UI.

AI can produce screens, personas and research reports in seconds. It cannot tell you whether any of it is true. That is the whole reason the course exists. Knowing what frustrates people, what moves them toward a milestone, and what they keep coming back for is learned, not generated.

Everything here comes out of working product design, with real interfaces as the examples. Nothing is gated and nothing is for sale.

Shirish ShikhrakarUX Engineer and Designer