Point in design
The point is the first element of design. What a point is, how points create focus, lines and patterns, and examples from typography, layout and art.
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The point is the first element of design. What a point is, how points create focus, lines and patterns, and examples from typography, layout and art.
UX case study for Nutri, a recipe nutrition calculator app for a Cape Town restaurant: research, persona, wireframes, usability studies and final designs.
The types of texture in design (tactile and visual, real and implied) with examples from print and digital work, and how texture changes how a design feels.
The types of line in design (horizontal, vertical, diagonal, curved, implied) and what each communicates, with examples from art, logos and interfaces.
The law of closure: why the brain completes missing shapes. Examples from famous logos and interfaces, and how to use closure deliberately in your designs.
The law of continuation explains why the eye follows lines, curves and paths. What it is, how it differs from similarity, and how designers use it in layouts.
The law of similarity: elements that share shape, size, color or orientation are seen as related. How it differs from proximity, with examples.
All 11 Gestalt principles with interface examples and interactive diagrams, from proximity and closure to common region and Pragnanz. Free cheat sheet PDF.
The Gestalt law of symmetry explains why balanced compositions feel stable. What it is, how symmetry and asymmetry create balance, plus web examples.
The false consensus effect makes us assume our beliefs are more common than they are. Why it misleads UX designers and how research keeps it in check.
Anchoring bias makes people rely heavily on the first information they get. How it shapes decisions and why marketers and designers should understand it.
Wabi-sabi is the Japanese philosophy of finding beauty in imperfection. What the term means, examples in design and how the lifestyle shapes interiors.