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Gestalt Principle: Proximity (Associating relatedness through placement)

June 6, 2020December 29, 2019 by Shirish Shikhrakar
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“Birds of a feather flock together.” This is a popular proverb in English. We all know what this means: people with similar attitudes and interests often … Read more

Legibility vs Readability: What distinguishes them?

June 13, 2020December 22, 2019 by Shirish Shikhrakar
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We have all faced situations in which reading a particular piece of written text ended up giving us headaches instead of furthering our knowledge and understanding. … Read more

How I redesigned my company website in 2 hours and you can too.

June 6, 2020December 12, 2019 by Shirish Shikhrakar

A couple of weeks ago, my company, Parewa Labs, released a new look for our website. The website portrays our journey into being a values-oriented product … Read more

Uncanny Valley: Why we feel uncomfortable with realistic human-like artificial forms?

June 6, 2020November 22, 2019 by Shirish Shikhrakar
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Some of us may look back at some old-school video games we played as kids, and wonder how nice it might have been had they possessed … Read more

Gestalt Principle: Common Fate (Using Coordinated Motion in Design to Associate Relations)

June 5, 2020November 17, 2019 by Shirish Shikhrakar
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Tracking individual objects can often be an incredibly frustrating task. It doesn’t matter if the “objects” in question are individual animals, plants, clouds, rocks, stars, or … Read more

Alignment Principle in Design: Importance & Examples [Infographics]

October 12, 2021November 17, 2019 by Shirish Shikhrakar
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As beings who desire order and organization, we are naturally attracted towards objects that look well-placed and well-positioned. After all, proper positioning and placing are important … Read more

Affordance in Interaction Design: Examples and UX Implementation

June 9, 2020November 9, 2019 by Shirish Shikhrakar

The objects we encounter in daily life (and in UI design) all have different properties and characteristics. In this section, we will learn how to use … Read more

Design for Accessibility: Meaningful Additions to make Products Accessible

June 9, 2020November 9, 2019 by Shirish Shikhrakar
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Good design isn’t just about making one’s product pleasing to the eye – it is also about making them easy to use and interact. For instance, … Read more

Satisficing in UX: Prioritizing Satisfactory Solution over an Optimal Solution

June 6, 2020October 16, 2019 by Shirish Shikhrakar

What is satisficing? Satisficing is a decision-making behavior where users settle for a satisfactory solution instead of a better solution which would require more effort. For … Read more

Using Pareto 80/20 Rule in UX design

June 5, 2020October 10, 2019 by Shirish Shikhrakar
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Pareto principle or more commonly known as 80/20 rule has been one of the most useful principles today. From real-world scenarios to massive software systems, it … Read more

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