Course Content
Day 2: Understanding Users & Research
Learning to Validate Instead of Assume
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Day 3: Customer Journey Mapping
Map complete user experiences to find pain points and opportunities
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Day 4: The UX Process & Iteration
Discover how UX work actually happens (including pencil & paper ideation)
Day 5: Usability & Interaction Design
Apply core principles to make interfaces that actually work for users
Day 6: Testing & Validation
Watch real users, gather feedback, and iterate without taking it personally
Day 7: Accessibility, Ethics & Next Steps
Design for everyone and map your continued UX learning journey
From UI to UX: Your 1-Week Foundation Course

I remember the exact moment I realized I needed to change how I thought about design.

I was presenting a beautifully crafted interface to stakeholders. Every pixel was perfect. The colors were on-brand. The interactions were delightful.

Then someone asked: “But how do we know users actually need this feature?”

I froze. I had no answer. I’d spent weeks designing something without ever validating whether it solved a real problem.

That’s when I understood: UX design isn’t about making things look good. It’s about making things work for real people with real problems.

The Fundamental Shift

When you move from UI to UX, you’re not just learning new tools or techniques. You’re changing how you think about the entire design process.

UI designers ask: “How can I make this look and feel great?”

UX designers ask: “What problem am I solving, and for whom?”

Both questions matter. But the UX question must come first.

Here’s why: you can design the most beautiful solution in the world, but if it doesn’t address an actual user need, nobody will use it. I’ve learned this lesson the expensive way more times than I’d like to admit.

From Aesthetics to Outcomes

In my EdTech work, I’ve seen countless designers struggle with this shift. They’re used to being judged on visual quality. Clean layouts. Smooth animations. Consistent styling.

Suddenly, they’re being judged on different criteria: Did completion rates improve? Are users finding what they need? Did this reduce support tickets?

One student told me: “I feel like my design skills don’t matter anymore.”

I said: “Your design skills matter more than ever. But now they’re in service of something bigger—user success.”

That reframed everything for them.

The Questions UX Designers Ask

Here are the questions I ask before I design anything. These have become instinctive over the years, but they weren’t always:

Before starting:

  • Who is this for, specifically?
  • What are they trying to accomplish?
  • What’s currently stopping them?
  • How will we know if this works?

During design:

  • Is this solving the actual problem?
  • Are we making assumptions we should validate?
  • What’s the simplest version that could work?
  • How will users discover this?

After launch:

  • What are users actually doing?
  • Where are they getting stuck?
  • What surprised us?
  • What should we test next?

Notice something? Most of these questions have nothing to do with how things look.

The Empathy Gap

The hardest part of thinking like a UX designer is truly understanding users who aren’t like you.

I once designed a feature assuming everyone had high-speed internet and the latest devices. Why? Because I did.

When we tested with actual users, half of them couldn’t use it. The feature was too data-heavy, too slow, too demanding.

My assumptions had created a solution that only worked for people exactly like me. That’s the opposite of good UX.

UX designers develop what I call “productive paranoia”—a healthy suspicion of their own assumptions. We constantly ask: “Am I designing for users, or for myself?”

From Opinions to Evidence

In UI design, discussions often revolve around preferences: “I think this blue is better.” “This layout feels more modern.”

In UX design, we root decisions in evidence: “User testing showed 78% preferred this flow.” “Analytics indicate users abandon here.” “Research revealed they expected this to work differently.”

This doesn’t mean aesthetics don’t matter. They absolutely do. But aesthetic decisions should support user goals, not override them.

I had a project where users consistently chose a “less beautiful” design in testing because it was clearer and faster. We shipped the one that worked, not the one we preferred.

That’s the UX mindset: user success over designer ego.

Comfortable with Uncertainty

UI designers work within defined constraints: design systems, brand guidelines, established patterns.

UX designers work in ambiguity. Early in a project, we often don’t know:

  • What the right solution is
  • Whether users even want this
  • What features matter most
  • How to measure success

This uncertainty makes many designers uncomfortable. They want to jump to solutions immediately.

But rushing to solutions before understanding the problem is how you build beautiful things nobody uses.

The UX mindset embraces uncertainty as a necessary phase. We sit with problems longer. We research more deeply. We validate before we execute.

The First Mental Model: User Needs → Solutions → Interfaces

This is the framework I teach every designer transitioning to UX:

Step 1: User Needs

Start here. Always. What problem exists? Why does it matter? Who experiences it?

Step 2: Solutions

Based on those needs, what could we build? What’s the simplest thing that could work?

Step 3: Interfaces

Now—and only now—we think about what it looks like and how it’s organized.

Most UI designers have been starting at Step 3. Your UI skills are incredibly valuable there. But you need to master Steps 1 and 2 first.

Thinking in Systems, Not Screens

UI designers often think screen by screen. “Here’s the home screen. Here’s the profile screen. Here’s the settings screen.”

UX designers think in flows and systems. “How does someone discover value? What’s their journey from first use to power user? Where might they get confused or frustrated?”

This systemic thinking means considering:

  • How does this feature connect to others?
  • What happens before this screen?
  • What comes after?
  • How do users move between these states?
  • What if they make a mistake?

Every screen is part of a larger experience. UX designers design that entire experience, not just individual moments.

The Hardest Shift: Killing Your Darlings

Here’s something I wish someone had told me earlier: your best design ideas will sometimes fail in testing.

That feature you spent days perfecting? Users might not understand it.

That clever interaction you’re proud of? Users might find it confusing.

That beautiful layout you love? Users might ignore it entirely.

The UX mindset means being willing to let go of work that doesn’t serve users—even when you’re personally attached to it.

I once designed an onboarding flow I thought was brilliant. Elegant, intuitive, perfectly aligned with our brand.

Users hated it. Every single testing session, people struggled. The data was undeniable.

We simplified it drastically. The new version was less “designed” in the traditional sense. But completion rates doubled.

That’s when I truly understood: UX success means user success, even when it means abandoning work you love.

The hardest part? Fighting the sunk cost fallacy. Your brain will scream “But I’ve already spent so much time on this!” when research shows something isn’t working. The time you spent is gone whether you continue or not—the only question that matters is what’s the best path forward from here.

Starting Your Mindset Shift

You don’t change your thinking overnight. I’ve been doing this for over a decade and still catch myself slipping into old patterns.

But you can start practicing these shifts today:

  1. Question your assumptions. Before designing anything, write down what you’re assuming about users. Then figure out how to validate or challenge those assumptions.
  2. Start with “why.” Before each design decision, ask: “Why does this matter to users?” If you can’t answer clearly, dig deeper.
  3. Seek disconfirming evidence. Don’t just look for data that supports your ideas. Actively search for reasons your solution might not work.
  4. Prioritize learning over perfection. Your first version should answer questions, not win awards.
  5. Watch real people use your work. Nothing changes your thinking faster than seeing users struggle with something you thought was obvious.

The UX mindset isn’t about abandoning your UI skills. It’s about expanding your perspective to see the full picture—and putting user needs at the center of every decision you make.

That’s where transformative design happens.

Don’t Forget These Key Points

  • UX thinking prioritizes user needs over designer preferences—make decisions based on evidence, not opinions
  • Ask “what problem am I solving” before asking “how should this look”—understanding the problem comes before designing solutions
  • Develop productive paranoia about assumptions—constantly validate what you think you know about users
  • Embrace uncertainty as a necessary phase—rushing to solutions before understanding problems leads to beautiful failures
  • Be willing to abandon work that doesn’t serve users—fight the sunk cost fallacy; user success matters more than time invested